formatting and wait for requested dice so nice
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parent
546800f672
commit
8692b84a43
@ -94,6 +94,7 @@ export function helpersRenderChatMessage(message, html, data) {
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)?.id;
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)?.id;
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}
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}
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const result = await actor[rollFunc](rollId, options);
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const result = await actor[rollFunc](rollId, options);
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await game?.dice3d?.waitFor3DAnimationByMessageID(result.messageId);
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moduleHelpers.socket.executeAsGM(
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moduleHelpers.socket.executeAsGM(
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updateRequestRollChat,
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updateRequestRollChat,
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message._id,
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message._id,
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@ -138,12 +139,12 @@ export async function updateRequestRollChat(messageId, tokenUuid, total, success
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break;
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break;
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case 2:
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case 2:
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tokenData.icon = '✓✓';
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tokenData.icon = '✓✓';
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tokenData.value = `Success & raise!`;
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tokenData.value = `Raise!`;
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tokenData.resolveClass = 'raise';
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tokenData.resolveClass = 'raise';
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break;
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break;
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default:
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default:
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tokenData.icon = '✓✓';
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tokenData.icon = '✓✓';
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tokenData.value = `Success & ${successes - 1} raises!`;
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tokenData.value = `${successes - 1} raises!`;
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tokenData.resolveClass = 'raise';
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tokenData.resolveClass = 'raise';
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break;
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break;
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}
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}
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