From 8692b84a43a55c3819ae2e477340b372fe0203a6 Mon Sep 17 00:00:00 2001 From: Mike Bloy Date: Tue, 17 Feb 2026 23:56:11 -0600 Subject: [PATCH] formatting and wait for requested dice so nice --- src/module/helpers.js | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/module/helpers.js b/src/module/helpers.js index dad9b44..ae7943c 100644 --- a/src/module/helpers.js +++ b/src/module/helpers.js @@ -94,6 +94,7 @@ export function helpersRenderChatMessage(message, html, data) { )?.id; } const result = await actor[rollFunc](rollId, options); + await game?.dice3d?.waitFor3DAnimationByMessageID(result.messageId); moduleHelpers.socket.executeAsGM( updateRequestRollChat, message._id, @@ -138,12 +139,12 @@ export async function updateRequestRollChat(messageId, tokenUuid, total, success break; case 2: tokenData.icon = '✓✓'; - tokenData.value = `Success & raise!`; + tokenData.value = `Raise!`; tokenData.resolveClass = 'raise'; break; default: tokenData.icon = '✓✓'; - tokenData.value = `Success & ${successes - 1} raises!`; + tokenData.value = `${successes - 1} raises!`; tokenData.resolveClass = 'raise'; break; }