2.7 KiB
2.7 KiB
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[Unreleased]
Added
- New Macro: Set token vision
- New Common Action: Illumination (for the darkness penalty effects)
- New macro: Quick Damage Roll
- New Vision mode: Low Light Vision
- Power Effect for Zombie
- Sample fixed request roll macro
Changed
- Vision mode visual effects changed for Basic Vision and Darkvision
- Shape Change and Summon both set the disposition for their new tokens
- Shape Change and Summon both set vision to enabled for their new tokens
2.2.0
Added
- Power Effect for Havoc
- Power Effect Macro for Havoc
- Power Effect Action for Havoc
- New Macro: Request Roll
- NEW DEPENDENCY: socketlib
- Documentation:
- API Documentation
- Request Roll macro documentation
2.1.0
Changed
- Changed the Summon Ally power effect macro to handle Mirror Self a little cleaner
- Changed the power effect macro to consider swids in addition to the item name.
- Updates to documentation
2.0.0
Changed
- BREAKING CHANGE: changed from creating a global
swadeMBHelpersto requiringgame.modules.get('swade-mb-helpers').apiinstead - FLOW change: Smite's modifier will still show the weapon affected, but the modifier is a global modifier that can be ignored in the roll dialog or the effect can be turned off.
- Added the following Power Effects
- Burrow
- Darksight
- Detect/Conceal Arcana
- Disguise
- Shape Change
- Sloth/Speed
1.2.0
Changed
- reworked all power effects into a cohesive whole, reimplemented all existing power effects.
- incorporated glow, shroud, hurry, and hinder power modifiers into power effects
1.1.0
Added
- gold calculator macro for SWPF gold items
- Actions for common rolls with links to SWPF rules
1.0.1
Fixed
- Summon macro now spawns tokens with prototype token's actual dimensions
1.0.0
Added
- Added Documentation and README
- Confusion effect macro
- Entangle effect macro
- Blind effect macro
- Invisiblity macro
- Intangibility macro
Changed
- Protection and Smite macros now linked to swade system effects
0.9.0
- Initial 'public' release
Added
- DEPENDENCY: warpgate
- macro helpers for the following effects:
- Boost/Lower Trait
- Deflection
- Glow
- Hinder
- Hurry
- Lingering Damage
- Protection
- Shroud
- Smite
- Summon
- API helpers:
createEffectDocumentcreateMutationWithEffectdefaultMutationOptionsgetActorFolderByPathgetActorsInFolderrunOnTargetOrSelectedTokens