124 lines
2.6 KiB
Markdown
124 lines
2.6 KiB
Markdown
# Changelog
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All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [Unreleased]
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### Added
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- New Vision mode: Low Light Vision
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- Power Effect for Zombie
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- Sample fixed request roll macro
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### Changed
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- Vision mode visual effects changed for Basic Vision and Darkvision
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- Shape Change and Summon both set the disposition for their new tokens
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- Shape Change and Summon both set vision to enabled for their new tokens
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## 2.2.0
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### Added
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- Power Effect for Havoc
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- Power Effect Macro for Havoc
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- Power Effect Action for Havoc
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- New Macro: Request Roll
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- NEW DEPENDENCY: socketlib
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- Documentation:
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- API Documentation
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- Request Roll macro documentation
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## 2.1.0
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### Changed
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- Changed the Summon Ally power effect macro to handle Mirror Self a little
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cleaner
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- Changed the power effect macro to consider swids in addition to the item
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name.
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- Updates to documentation
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## 2.0.0
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### Changed
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- BREAKING CHANGE: changed from creating a global `swadeMBHelpers` to requiring
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`game.modules.get('swade-mb-helpers').api` instead
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- FLOW change: Smite's modifier will still show the weapon affected, but the
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modifier is a global modifier that can be ignored in the roll dialog or the
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effect can be turned off.
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- Added the following Power Effects
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- Burrow
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- Darksight
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- Detect/Conceal Arcana
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- Disguise
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- Shape Change
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- Sloth/Speed
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## 1.2.0
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### Changed
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- reworked all power effects into a cohesive whole, reimplemented all existing
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power effects.
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- incorporated glow, shroud, hurry, and hinder power modifiers into power
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effects
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## 1.1.0
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### Added
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- gold calculator macro for SWPF gold items
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- Actions for common rolls with links to SWPF rules
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## 1.0.1
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### Fixed
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- Summon macro now spawns tokens with prototype token's actual dimensions
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## 1.0.0
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### Added
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- Added Documentation and README
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- Confusion effect macro
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- Entangle effect macro
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- Blind effect macro
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- Invisiblity macro
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- Intangibility macro
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### Changed
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- Protection and Smite macros now linked to swade system effects
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## 0.9.0
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- Initial 'public' release
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### Added
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- DEPENDENCY: warpgate
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- macro helpers for the following effects:
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- Boost/Lower Trait
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- Deflection
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- Glow
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- Hinder
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- Hurry
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- Lingering Damage
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- Protection
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- Shroud
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- Smite
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- Summon
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- API helpers:
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- `createEffectDocument`
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- `createMutationWithEffect`
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- `defaultMutationOptions`
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- `getActorFolderByPath`
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- `getActorsInFolder`
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- `runOnTargetOrSelectedTokens`
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