196 lines
4.2 KiB
Markdown
196 lines
4.2 KiB
Markdown
# Changelog
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All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [2.4.0] 2024-02-11
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### Added
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- Added Monk's Active Tile Trigger versions of the request roll macros.
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## [2.3.5] 2024-01-30
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### Changed
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- Changed visual parameters for blindsense
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## [2.3.4] 2024-01-29
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### Added
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- Added additional vision mode: blindsense
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### Changed
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- Changed setTokenVison module to detect blindsense
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## [2.3.3] 2024-01-28
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### Added
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- Added mutagen action
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## [2.3.2] 2024-01-23
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### Added
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- Grabbed poison macros from SWADE for use in SWPF until I can write something
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else or they appear in SWPF.
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### Changed
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- Added Dodge as a detected edge on a target for roll modifiers
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## [2.3.1] 2023-12-26
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### Added
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- Data file for the Torch module
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- Import file for Token Variant Art's global effect mappings
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- Macro: Request fear check specialization macro
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- Macro: Fear Table to call the new fearTable api endpoint
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- API: rulesVersion property
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- API: fearTable(actor) calls the relevant premium core rules module's fear
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table
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- API: added requestFearRollFromTokens special helper
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- Trait roll hooks for:
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- Glow/Shroud
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- Range modifiers
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### Changed
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- added a summary chat message for the roll results to requested rolls.
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- added a target number option to requested rolls.
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## [2.3.0] 2023-12-19
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### Added
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- Trait and Damage Roll hooks to look for and apply modifiers for target
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conditions:
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- Vulnerable
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- Deflection
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- Arcane Protection
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- Arcane Resistance
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- Scale
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- Gang Up
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- Resistences and Weaknesses
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- New Macro: Set token vision
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- New Common Action: Illumination (for the darkness penalty effects)
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- New macro: Quick Damage Roll
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- New Vision mode: Low Light Vision
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- Power Effect for Zombie
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- Sample fixed request roll macro
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### Changed
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- Vision mode visual effects changed for Basic Vision and Darkvision
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- Shape Change and Summon both set the disposition for their new tokens
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- Shape Change and Summon both set vision to enabled for their new tokens
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## [2.2.0]
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### Added
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- Power Effect for Havoc
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- Power Effect Macro for Havoc
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- Power Effect Action for Havoc
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- New Macro: Request Roll
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- NEW DEPENDENCY: socketlib
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- Documentation:
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- API Documentation
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- Request Roll macro documentation
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## [2.1.0]
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### Changed
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- Changed the Summon Ally power effect macro to handle Mirror Self a little
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cleaner
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- Changed the power effect macro to consider swids in addition to the item
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name.
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- Updates to documentation
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## [2.0.0]
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### Changed
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- BREAKING CHANGE: changed from creating a global `swadeMBHelpers` to requiring
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`game.modules.get('swade-mb-helpers').api` instead
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- FLOW change: Smite's modifier will still show the weapon affected, but the
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modifier is a global modifier that can be ignored in the roll dialog or the
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effect can be turned off.
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- Added the following Power Effects
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- Burrow
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- Darksight
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- Detect/Conceal Arcana
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- Disguise
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- Shape Change
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- Sloth/Speed
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## [1.2.0]
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### Changed
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- reworked all power effects into a cohesive whole, reimplemented all existing
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power effects.
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- incorporated glow, shroud, hurry, and hinder power modifiers into power
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effects
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## [1.1.0]
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### Added
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- gold calculator macro for SWPF gold items
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- Actions for common rolls with links to SWPF rules
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## [1.0.1]
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### Fixed
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- Summon macro now spawns tokens with prototype token's actual dimensions
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## [1.0.0]
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### Added
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- Added Documentation and README
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- Confusion effect macro
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- Entangle effect macro
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- Blind effect macro
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- Invisiblity macro
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- Intangibility macro
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### Changed
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- Protection and Smite macros now linked to swade system effects
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## [0.9.0]
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- Initial 'public' release
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### Added
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- DEPENDENCY: warpgate
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- macro helpers for the following effects:
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- Boost/Lower Trait
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- Deflection
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- Glow
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- Hinder
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- Hurry
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- Lingering Damage
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- Protection
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- Shroud
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- Smite
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- Summon
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- API helpers:
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- `createEffectDocument`
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- `createMutationWithEffect`
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- `defaultMutationOptions`
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- `getActorFolderByPath`
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- `getActorsInFolder`
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- `runOnTargetOrSelectedTokens`
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