59 lines
2.0 KiB
JavaScript

import { shim } from './shim.js'
export async function requestRollFromTokens (tokens, rollType, rollDesc, options = {}) {
// tokens: list of tokens to request a roll from
// rollType: 'attribute' or 'skill
// rollDesc: name of attribute or skill
// options:
// title: title for the roll dialog. Will have "- {{ token name }}"
// appended
// mods: list of modifiers {label: "", value: 0, ignore: false}
// modCallback: callback function that takes a token and returns a list of
// modifiers in the same format as modifiers, above
options.requestingUserId = shim.user.id
const promises = []
for (const token in tokens) {
const owner = shim.warpgateUtil.firstOwner(token.document)
promises.append(shim.socket.executeAsUser(requestTokenRoll, owner.id,
token.scene.id, token.id, rollType, rollDesc, options))
}
results = await Promise.allSettled(promises)
return results
}
export async function requestTokenRoll (
sceneId, tokenId, rollType, rollDesc, options
) {
const requestingUser = shim.users.get(options.requestingUserId)
const scene = shim.scenes.get(sceneId)
const token = scene.tokens.get(tokenId)
const additionalMods = []
if ('mods' in options) {
for (const mod of options.mods) {
additionalMods.push(mod)
}
}
if ('modCallback' in options) {
const tokenMods = await options.modCallback(token)
for (const tm of tokenMods) {
additionalMods.push(tm)
}
}
let rollFunc = token.actor.rollAttribute
let rollId = rollDesc.toLowerCase()
if (rollType === 'skill') {
rollFunc = token.actor.rollSkill
rollId = token.actor.items.find(i => (
(i.system.swid === rollDesc.toLowerCase() ||
i.name.toLowerCase() === rollDesc.toLowerCase()) && i.type === 'skill'))
}
const rollOpts = {
title: options?.title || `${requestingUser.name} requests a ${rollDesc} roll`
}
if (additionalMods.length > 0) {
rollOpts.additionalMods = additionalMods
}
const result = await rollFunc(rollId, rollOpts)
return { sceneId, tokenId, result }
}