3.6 KiB
3.6 KiB
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[2.3.1] 2023-12-26
Added
- Data file for the Torch module
- Import file for Token Variant Art's global effect mappings
- Macro: Request fear check specialization macro
- Macro: Fear Table to call the new fearTable api endpoint
- API: rulesVersion property
- API: fearTable(actor) calls the relevant premium core rules module's fear table
- API: added requestFearRollFromTokens special helper
- Trait roll hooks for:
- Glow/Shroud
- Range modifiers
Changed
- added a summary chat message for the roll results to requested rolls.
- added a target number option to requested rolls.
[2.3.0] 2023-12-19
Added
- Trait and Damage Roll hooks to look for and apply modifiers for target
conditions:
- Vulnerable
- Deflection
- Arcane Protection
- Arcane Resistance
- Scale
- Gang Up
- Resistences and Weaknesses
- New Macro: Set token vision
- New Common Action: Illumination (for the darkness penalty effects)
- New macro: Quick Damage Roll
- New Vision mode: Low Light Vision
- Power Effect for Zombie
- Sample fixed request roll macro
Changed
- Vision mode visual effects changed for Basic Vision and Darkvision
- Shape Change and Summon both set the disposition for their new tokens
- Shape Change and Summon both set vision to enabled for their new tokens
[2.2.0]
Added
- Power Effect for Havoc
- Power Effect Macro for Havoc
- Power Effect Action for Havoc
- New Macro: Request Roll
- NEW DEPENDENCY: socketlib
- Documentation:
- API Documentation
- Request Roll macro documentation
[2.1.0]
Changed
- Changed the Summon Ally power effect macro to handle Mirror Self a little cleaner
- Changed the power effect macro to consider swids in addition to the item name.
- Updates to documentation
[2.0.0]
Changed
- BREAKING CHANGE: changed from creating a global
swadeMBHelpersto requiringgame.modules.get('swade-mb-helpers').apiinstead - FLOW change: Smite's modifier will still show the weapon affected, but the modifier is a global modifier that can be ignored in the roll dialog or the effect can be turned off.
- Added the following Power Effects
- Burrow
- Darksight
- Detect/Conceal Arcana
- Disguise
- Shape Change
- Sloth/Speed
[1.2.0]
Changed
- reworked all power effects into a cohesive whole, reimplemented all existing power effects.
- incorporated glow, shroud, hurry, and hinder power modifiers into power effects
[1.1.0]
Added
- gold calculator macro for SWPF gold items
- Actions for common rolls with links to SWPF rules
[1.0.1]
Fixed
- Summon macro now spawns tokens with prototype token's actual dimensions
[1.0.0]
Added
- Added Documentation and README
- Confusion effect macro
- Entangle effect macro
- Blind effect macro
- Invisiblity macro
- Intangibility macro
Changed
- Protection and Smite macros now linked to swade system effects
[0.9.0]
- Initial 'public' release
Added
- DEPENDENCY: warpgate
- macro helpers for the following effects:
- Boost/Lower Trait
- Deflection
- Glow
- Hinder
- Hurry
- Lingering Damage
- Protection
- Shroud
- Smite
- Summon
- API helpers:
createEffectDocumentcreateMutationWithEffectdefaultMutationOptionsgetActorFolderByPathgetActorsInFolderrunOnTargetOrSelectedTokens