7.4 KiB
7.4 KiB
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[4.1.0]
Added
- added suppression of system gang up calculation
- added correction for gang up for formation fighter
- added swat correction for scale penalty
Changed
- updated roll modifiers for SWADE version 5.1.0
- updated pack tactics gang up to use same calculation as system
Removed
- removed roll modifiers handled by the system:
- range check
- vulnerable target
- dodge check
[4.0.0]
Added
- Added example morphables and summonables actor compendia.
Changed
- Updated for Foundry v13
- Updated for SWADE 5.0
- Updated powerEffect application and other dialogs to ApplicationV2
- BREAKING CHANGE: removed Portal dependency for summons
- BREAKING CHANGE: added Sequencer dependency for summons
Fixed
- Fixed Darksight effect name.
- Summon Ally: Mirror Self improvements - remove changesets and grants from copied items.
[3.1.5] 2025-01-27
Changed
- Added flying pace support to Fly power
- Added burrowing pace support to Burrow power
- Added additional icon choices to the list for maintain effects
[3.1.4] 2025-01-26
Fixed
- Fixed module loding with swade core module and swpf due to fear macro changes
- Fixed power effect creation for SWADE system 4.2
Changed
- Clean up of requested roll GM chat card
- Make Deflection roll helper modifiers more descriptive (melee, ranged, all)
[3.1.3] 2025-01-11
Fixed
- Updated hurry/hinder and sloth/speed power effects to work with
system.pacefor SWADE 4.2 compatibility.
Changed
- updated settings for Blindsense to a more pleasing look.
[3.1.2] 2024-08-11
Fixed
- #44: protection effect and other default system effects still had duration when added by the power effect, instead of maintaining their own effect.
- Since VAE did away with the collapsable extra description, moved the spell description to the main 'description' field of active effects.
[3.1.1] 2024-07-26
- Added: 'Shape Change Ability' power effect
[3.1.0] 2024-07-14
- v12 compatibility
- bugfixes for v12
[3.0.2] 2024-06-24
Fixed
- Fixed bug in which effects would disappear on the target's next turn
Added
- Eidolon summon effect and helper action
- Companion "summon" effect and helper action
[3.0.1] 2024-06-18
Added
- Added Inquisitor's Judgement power effect
[3.0.0] 2024-06-12
Added
- Optional Visual Active Effect integration for power descriptions
- Add VAE helper buttons for breaking free from Bound/Entangled
- Added Portal dependency
Changed
- Refactor and redo of powers handling
- maintained powers
- powerpoint calculation
- more powers
- Refactor of distribution
- Code is minified into one file for faster loading
Removed
- Removed warpgate dependency
[2.4.3] 2024-04-21
Added
- Added token varient art suggested effect mappings
Changed
- Added elevation component to distance calculations for gang up
- Added check for incapacitated or defeated tokens to gang up check
- Minor cosmetic change to 'Draw from Action Deck' macro
[2.4.2] 2024-02-25
Added
- Added Macro Manager macro for all Power Effects
- Added Macro Manager macro for all helper macros
- Added Draw from Action Deck macro
- Added Shuffle Action Deck macro
[2.4.1] 2024-02-13
Added
- Added support for SWPF Smite's Spiritual Weapon (from the APG)
[2.4.0] 2024-02-11
Added
- Added Monk's Active Tile Trigger versions of the request roll macros.
[2.3.5] 2024-01-30
Changed
- Changed visual parameters for blindsense
[2.3.4] 2024-01-29
Added
- Added additional vision mode: blindsense
Changed
- Changed setTokenVison module to detect blindsense
[2.3.3] 2024-01-28
Added
- Added mutagen action
[2.3.2] 2024-01-23
Added
- Grabbed poison macros from SWADE for use in SWPF until I can write something else or they appear in SWPF.
Changed
- Added Dodge as a detected edge on a target for roll modifiers
[2.3.1] 2023-12-26
Added
- Data file for the Torch module
- Import file for Token Variant Art's global effect mappings
- Macro: Request fear check specialization macro
- Macro: Fear Table to call the new fearTable api endpoint
- API: rulesVersion property
- API: fearTable(actor) calls the relevant premium core rules module's fear table
- API: added requestFearRollFromTokens special helper
- Trait roll hooks for:
- Glow/Shroud
- Range modifiers
Changed
- added a summary chat message for the roll results to requested rolls.
- added a target number option to requested rolls.
[2.3.0] 2023-12-19
Added
- Trait and Damage Roll hooks to look for and apply modifiers for target
conditions:
- Vulnerable
- Deflection
- Arcane Protection
- Arcane Resistance
- Scale
- Gang Up
- Resistences and Weaknesses
- New Macro: Set token vision
- New Common Action: Illumination (for the darkness penalty effects)
- New macro: Quick Damage Roll
- New Vision mode: Low Light Vision
- Power Effect for Zombie
- Sample fixed request roll macro
Changed
- Vision mode visual effects changed for Basic Vision and Darkvision
- Shape Change and Summon both set the disposition for their new tokens
- Shape Change and Summon both set vision to enabled for their new tokens
[2.2.0]
Added
- Power Effect for Havoc
- Power Effect Macro for Havoc
- Power Effect Action for Havoc
- New Macro: Request Roll
- NEW DEPENDENCY: socketlib
- Documentation:
- API Documentation
- Request Roll macro documentation
[2.1.0]
Changed
- Changed the Summon Ally power effect macro to handle Mirror Self a little cleaner
- Changed the power effect macro to consider swids in addition to the item name.
- Updates to documentation
[2.0.0]
Changed
- BREAKING CHANGE: changed from creating a global
swadeMBHelpersto requiringgame.modules.get('swade-mb-helpers').apiinstead - FLOW change: Smite's modifier will still show the weapon affected, but the modifier is a global modifier that can be ignored in the roll dialog or the effect can be turned off.
- Added the following Power Effects
- Burrow
- Darksight
- Detect/Conceal Arcana
- Disguise
- Shape Change
- Sloth/Speed
[1.2.0]
Changed
- reworked all power effects into a cohesive whole, reimplemented all existing power effects.
- incorporated glow, shroud, hurry, and hinder power modifiers into power effects
[1.1.0]
Added
- gold calculator macro for SWPF gold items
- Actions for common rolls with links to SWPF rules
[1.0.1]
Fixed
- Summon macro now spawns tokens with prototype token's actual dimensions
[1.0.0]
Added
- Added Documentation and README
- Confusion effect macro
- Entangle effect macro
- Blind effect macro
- Invisiblity macro
- Intangibility macro
Changed
- Protection and Smite macros now linked to swade system effects
[0.9.0]
- Initial 'public' release
Added
- DEPENDENCY: warpgate
- macro helpers for the following effects:
- Boost/Lower Trait
- Deflection
- Glow
- Hinder
- Hurry
- Lingering Damage
- Protection
- Shroud
- Smite
- Summon
- API helpers:
createEffectDocumentcreateMutationWithEffectdefaultMutationOptionsgetActorFolderByPathgetActorsInFolderrunOnTargetOrSelectedTokens