let summon = args[0].summon; let duplicates = args[0].duplicates; let assignedActor = args[0].assignedActor; let data = { actor: {}, token: {}, embedded: {Item: {}} }; const name = `${assignedActor.data.token.name} (${summon.data.token.name})`; const actorElements = ['wildcard', 'bennies', 'fatigue', 'wounds']; const keptAttributes = ['smarts', 'spirit'] for (const elem of actorElements) { data.actor[`data.${elem}`] = assignedActor.data.data[elem]; } data.actor['name'] = name; data.token['name'] = name; for (const attr of keptAttributes) { let attrData = assignedActor.data.data.attributes[attr]; data.actor[`data.attributes.${attr}`] = attrData; let skills = assignedActor.items.filter( i => i.type === 'skill' && i.data.data.attribute === attr) for(const skill of skills) { data.embedded['Item'][skill.name] = skill.data; } } const otherItems = assignedActor.items.filter( i => i.type === 'edge' || i.type === 'hindrance') for(const item of otherItems) { data.embedded['Item'][item.name] = item.data; } return data;