add elemental manipulation
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dedd5d1387
commit
1bfbbb2ae5
@ -0,0 +1,157 @@
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const ICON = 'icons/magic/symbols/elements-air-earth-fire-water.webp'
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let tokens = [];
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let targets = Array.from(game.user.targets);
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if (targets.length > 0) {
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tokens = targets;
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} else if (canvas.tokens.controlled.length > 0) {
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tokens = canvas.tokens.controlled;
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}
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if (tokens.length > 0) {
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main(tokens);
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} else {
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ui.notifications.error("Please select or target a token");
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}
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async function main(tokens) {
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let tokenList = tokens.map(t => t.name).join(", ");
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let dialogOptions = {
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title: "Elemental Manipulation",
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content: `Apply <em>Elemental Manipulation</em> to ${tokenList}`,
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default: "cancel",
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buttons: [
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{label: "Apply", value: "apply"},
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{label: "Apply with raise", value: "raise"},
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{label: "Cancel", value: "cancel"}
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]
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}
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let choice = await warpgate.buttonDialog(dialogOptions);
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if (choice != "cancel") {
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createEffect(tokens, choice);
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}
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}
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async function createEffect(tokens, choice) {
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let effectName = 'Elemental Manipulation';
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let effectId = 'elementalmanipulation';
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const effectIcon = ICON;
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let changes = [];
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for (const token of tokens) {
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let effectData = {
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icon: effectIcon,
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id: effectId,
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label: effectName,
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duration: {rounds: 5},
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flags: {
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swade: {
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expiration: 3,
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loseTurnOnHold: true
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}
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},
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changes: changes,
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};
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let range = token.actor.data.data.attributes.smarts.die.sides.toString()
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let itemMutate = {
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embedded: {
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Item: {
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"Elemental Manipulation: Thrown Rocks": {
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"name": "Elemental Manipulation: Thrown Rock",
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"type": "weapon",
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"img": "icons/magic/earth/projectile-stone-ball-orange.webp",
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"data": {
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"description": "",
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"notes": "",
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"additionalStats": {},
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"quantity": 1,
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"weight": 0,
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"price": 0,
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"equippable": true,
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"equipped": true,
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"isArcaneDevice": false,
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"isVehicular": false,
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"mods": 1,
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"actions": {
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"skill": "Athletics",
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"skillMod": "",
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"dmgMod": "",
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"additional": {}
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},
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"bonusDamageDie": 6,
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"damage": "2d4",
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"range": range,
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"rof": "1",
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"ap": 0,
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"parry": 0,
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"minStr": "",
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"shots": 0,
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"currentShots": 0,
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"ammo": "",
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"autoReload": false
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},
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"effects": [],
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"folder": null,
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"sort": 0,
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"permission": { "default": 0 },
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"flags": {}
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},
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"Elemental Manipulation: Fire Blast": {
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"name": "Elemental Manipulation: Fire Blast",
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"type": "weapon",
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"img": "icons/magic/fire/explosion-fireball-medium-orange.webp",
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"data": {
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"description": "",
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"notes": "",
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"additionalStats": {},
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"quantity": 1,
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"weight": 0,
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"price": 0,
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"equippable": true,
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"equipped": true,
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"isArcaneDevice": false,
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"isVehicular": false,
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"mods": 1,
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"actions": {
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"skill": "Athletics",
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"skillMod": "",
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"dmgMod": "",
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"additional": {}
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},
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"bonusDamageDie": 6,
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"damage": "2d4",
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"range": range,
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"rof": "1",
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"ap": 0,
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"parry": 0,
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"minStr": "",
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"shots": 0,
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"currentShots": 0,
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"ammo": "",
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"autoReload": false
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},
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"effects": [],
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"folder": null,
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"sort": 0,
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"permission": { "default": 0 },
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"flags": {}
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}
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}
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}
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}
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let mutate = {
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embedded: {
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ActiveEffect: {
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}
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}
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};
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mutate.embedded.ActiveEffect[effectName] = effectData;
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let mutateOptions = {
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comparisonKeys: {'ActiveEffect': 'label'},
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name: effectName,
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permanent: true,
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description: effectName,
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}
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await warpgate.mutate(token.document, mutate, {}, mutateOptions);
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mutateOptions.permanent = false;
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await warpgate.mutate(token.document, itemMutate, {}, mutateOptions);
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}
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}
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