2024-05-27 23:53:39 -05:00

170 lines
4.1 KiB
JavaScript

import { moduleName } from '../globals.js';
import { ActorFolderEffect } from './basePowers.js';
export class ShapeChangeEffect extends ActorFolderEffect {
get name() {
return 'Shape Change';
}
get icon() {
return 'icons/magic/control/silhouette-hold-change-blue.webp';
}
get duration() {
return this.data.duration ? 50 : 5;
}
get isTargeted() {
return true;
}
get oneTarget() {
return true;
}
get isRaisable() {
return true;
}
get basePowerPoints() {
return 0;
}
get hasRange() {
return false;
}
get actorFolderBase() {
return 'Morphables';
}
actorValue(actor) {
const size = actor.system.stats.size;
let value = 3;
if (size >= 5) {
value = 15;
} else if (size >= 3) {
value = 11;
} else if (size >= 1) {
value = 8;
} else if (size >= 0) {
value = 5;
}
return value;
}
get modifiers() {
return [
...super.modifiers,
{
name: 'Duration',
type: 'checkbox',
value: 1,
id: 'duration',
epic: false,
effect: false,
},
{
name: 'Transform Other?',
type: 'select',
default: 'none',
id: 'transform',
epic: true,
choices: {
none: 'None',
touch: '⭐ Transform (touch)',
smarts: '⭐ Transform (smarts)',
},
effects: { none: null, touch: null, smarts: null },
values: { none: 0, touch: 2, smarts: 3 },
},
];
}
async parseValues() {
await super.parseValues();
this.target = this?.targets?.[0] ?? this.source;
this.data.actorUpdates = {
name: `${this.target.actor.name} (${this.targetActor.name} form)`,
system: {
wildcard: this.target.actor.system.wildcard,
attributes: {},
},
};
for (const stat of ['smarts', 'spirit']) {
this.data.actorUpdates.system.attributes[stat] = {
die: this.target.actor.system.attributes[stat].die,
'wild-die': this.target.actor.system.attributes[stat]['wild-die'],
};
}
this.data.tokenUpdates = {
flags: {
[moduleName]: { 'shapeChange.srcTokenId': this.target.id },
},
actorLink: false,
name: `${this.target.name} (${this.targetActor.prototypeToken.name} form)`,
disposition: this.target.document.disposition,
sight: {
enabled: true,
},
};
this.data.embeddedUpdates = {
ActiveEffect: {},
Item: {},
};
for (const effect of this.target.actor.effects) {
const doc = await this.target.actor.getEmbeddedDocument('ActiveEffect', effect.id);
this.data.embeddedUpdates.ActiveEffect[effect.name] = doc;
}
for (const item of this.target.actor.items.filter(
(i) =>
(i.type === 'skill' && ['smarts', 'spirit'].includes(i.system.attribute)) ||
['power', 'edge', 'hindrance', 'action'].includes(i.type),
)) {
const doc = await this.target.actor.getEmbeddedDocument('Item', item.id);
this.data.embeddedUpdates.Item[item.name] = doc;
}
}
async spawn() {
this.targetTokenDoc.updateSource({
x: this.target.x,
y: this.target.y,
elevation: this.target.elevation,
});
return this.source.scene.createEmbeddedDocuments('Token', [this.targetTokenDoc]);
}
get effectName() {
return `Shape Change into ${this.targetActor.prototypeToken.name}`;
}
getPrimaryEffectChanges() {
const changes = super.getPrimaryEffectChanges();
if (this.data.raise) {
for (const stat of ['vigor', 'strength']) {
changes.push({
key: `system.attributes.${stat}.die.sides`,
mode: CONST.ACTIVE_EFFECT_MODES.ADD,
value: 2,
priority: 0,
});
}
}
return changes;
}
get spawnUpdates() {
const updates = super.spawnUpdates;
mergeObject(updates.actor, this.data.actorUpdates);
mergeObject(updates.token, this.data.tokenUpdates);
mergeObject(updates.embedded, this.data.embeddedUpdates);
return updates;
}
get description() {
let desc = super.description;
return desc;
}
}