swade-mb-helpers/packs/module-docs/_source/Setting_Adjustments_YSuk1v59tLaL9XUK.json
Mike Bloy 6ed989c4bc several changes that were not properly split up
- Macro: Request fear check specialization macro
- Macro: Fear Table to call the new fearTable api endpoint
- API: rulesVersion property
- API: fearTable(actor) calls the relevant premium core rules module's fear
  table
- API: added requestFearRollFromTokens special helper
- Trait roll hooks for:
    - Glow/Shroud
    - Range modifiers
- added a summary chat message for the roll results to requested rolls.
- added a target number option to requested rolls.
2023-12-23 22:50:15 -06:00

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"name": "Setting Adjustments",
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"content": "<p>SWADE MB Helpers does some modification of the vision modes to make them more in line with SWADE's lighting methods:</p><ol><li><p>Basic sight is desaturated and not artificially brightened, but things look normal in lighting (or global illumination.</p></li><li><p>Low Light Vision is a new lighting mode that is slightly desaturated and artificially brightens the canvas some, but not as much as dim light.</p></li><li><p>Darkvision is normal saturation level and just slightly less bright than bright light. In addition, Darkvision treats dim light as bright light.</p></li></ol>"
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"content": "<p>SWADE Trait and Damage Rolls can now take into account common modifiers based on the target, if there is exactly one attacker and one target. Most will show up on all trait rolls if the target conditions are right. Gang up bonuses will only show up on Fighting rolls.</p><p>Any of the proposed modifiers may be ignored by checking the Ignore checkbox. Some modifiers are pre-ignored and must be unchecked to take effect.</p><p>The following target conditions are checked for before trait rolls:</p><ol><li><p>Vulnerable</p></li><li><p>Deflection (as applied by the Deflection power effect from this module)</p></li><li><p>Glow/Shroud (as applied by the power effect macros from this module)</p></li><li><p>Arcane Protection (as applied by the Arcane Protection power effect from this module)</p></li><li><p>Arcane Resistance</p></li><li><p>Scale Modifiers</p></li><li><p>Gang Up, taking into account Block and Formation Fighter</p></li><li><p>Range modifiers</p></li></ol><p>The following target conditions are checked for before damage rolls:</p><ol><li><p>Arcane Protection (as applied by the Arcane Protection power effect from this module)</p></li><li><p>Arcane Resistance</p></li><li><p>Special Abilities with 'weakness' in the swid (ignored by default, +4 damage)</p></li><li><p>Special Abilities with 'resistance' in the swid (ignored by default, -4 damage)</p></li><li><p>Gang Up bonus if the attacker has Pack Tactics</p></li></ol>"
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