40 lines
1.1 KiB
JavaScript
40 lines
1.1 KiB
JavaScript
new Dialog({
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title: 'Damage Roll Configuration',
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content: `
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<form>
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<div class="form-group">
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<label>Damage Roll:</label>
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<input type="text" name="damageRoll" value="2d4x" />
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</div>
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<div class="form-group">
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<label>AP:</label>
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<input type="number" name="ap" value="0" />
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</div>
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<div class="form-group">
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<label>Flavor:</label>
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<input type="text" name="flavor" value="" />
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</div>
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</form>
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`,
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buttons: {
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ok: {
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label: 'Roll Damage',
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callback: (html) => {
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const damageRoll = html.find('input[name="damageRoll"]').val()
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let flavor = html.find('input[name="flavor"]').val()
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const ap = parseInt(html.find('input[name="ap"]').val()) || 0
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const options = {}
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if (ap > 0) {
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flavor = `${flavor ? flavor + ' - ' : ''}AP: ${ap}`
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options.ap = ap
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}
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// Perform the damage roll and send the message
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new CONFIG.Dice.DamageRoll(damageRoll, null, options).toMessage({ flavor })
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}
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},
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cancel: {
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label: 'Cancel'
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}
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}
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}).render(true)
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