65 lines
1.6 KiB
JavaScript

import { PowerEffect } from './basePowers.js';
export class CurseEffect extends PowerEffect {
get name() {
return 'Curse';
}
get icon() {
return 'icons/magic/control/voodoo-doll-pain-damage-purple.webp';
}
get duration() {
return 500 * 24 * 60 * 6;
}
get isTargeted() {
return true;
}
get oneTarget() {
return true;
}
get isRaisable() {
return false;
}
get basePowerPoints() {
return 5;
}
get modifiers() {
const mods = super.modifiers;
mods.push({
name: 'Turn to Stone',
type: 'checkbox',
value: 5,
id: 'turntostone',
epic: true,
effect: false,
});
return mods;
}
get description() {
let desc = super.description;
desc += `<p>The victim must defend with a Spirit roll opposed by the
caster's arcane skill roll. Failure means the victim suffers a level
of Fatigue immediately.</p>`;
if (this.data.turntostone) {
desc += `<p>On every following run the victim must make a Spirit roll
or take a level of Fatigue. When Incapacitated, the victim turns to
stone, with a Hardness equal to his Tougness.</p>`;
} else {
desc += `<p>At sunset every day, the victim suffers a level of Fatigue.
When Incapacitated by this, he makes a Vigor roll each day to avoid
death.</p>`;
}
desc += `<p><strong>Breaking the curse:</strong> The curse can be lifted by
the original caster at will, and ends if the caster is slain. Dispel at -2
also removes the curse, but each individual may only try once.</p>`;
return desc;
}
}