import { PowerEffect } from './basePowers.js'; export class BlastEffect extends PowerEffect { get name() { return 'Blast'; } get icon() { return 'icons/magic/fire/explosion-fireball-large-red-orange.webp'; } get duration() { return 0; } get isTargeted() { return true; } get usePrimaryEffect() { return false; } get isDamaging() { return true; } get basePowerPoints() { return 3; } get hasAoe() { return true; } get modifiers() { const mods = super.modifiers; mods.push( { name: 'Area of Effect', id: 'aoe', type: 'select', default: 'mbt', choices: { sbt: 'Small Blast Template', mbt: 'Medium Blast Template', lbt: 'Large Blast Template', }, effects: { sbt: null, mbt: null, lbt: null }, values: { sbt: 0, mbt: 0, lbt: 1 }, epic: false, }, { name: 'Damage', value: 2, id: 'damage', epic: false, effect: false }, { name: 'Greater Blast', value: 4, id: 'greater', epic: true, effect: false, }, ); return mods; } get description() { const dmgDie = (this.data.greater ? 4 : this.data.damage ? 3 : 2) + (this.data.raise ? 1 : 0); const size = this.data.aoe.toUpperCase(); return super.description + `

The blast covers a ${size} and does ${dmgDie}d6 damage

`; } }