import { PowerEffect } from './basePowers.js'; export class FarsightEffect extends PowerEffect { get name() { return 'Farsight'; } get duration() { return 5; } get icon() { return 'icons/magic/perception/eye-ringed-green.webp'; } get hasAdditionalRecipients() { return true; } get additionalRecipientCost() { return 1; } get isTargeted() { return true; } get modifiers() { const mods = super.modifiers; mods.push({ name: 'Greater Farsight', id: 'greater', value: 2, type: 'checkbox', default: false, epic: true, effect: false, }); return mods; } get description() { let text = super.description; text += `
See in detail up to ${this.data.raise && this.data.greater ? 'two miles' : 'a mile'}. `; if (this.data.greater) { text += 'Ignore all Range penalties.'; } else if (this.data.raise) { text += 'Halve all Range penalties.'; } text += '
'; return text; } get effectName() { const greater = this.data.greater; const raise = this.data.raise; return `${greater ? 'Greater ' : ''}Faright ${raise ? '(major)' : ''}`; } }