import { PowerEffect } from './basePowers.js'; export class DivinationEffect extends PowerEffect { get name() { return 'Divination'; } get icon() { return 'icons/magic/perception/orb-crystal-ball-scrying.webp'; } get duration() { return 0; } get isTargeted() { return false; } get isRaisable() { return true; } get basePowerPoints() { return 5; } get modifiers() { return [ { name: 'Power (sacred ground only)', type: 'checkbox', value: 5, id: 'power', epic: true, effect: false, }, { name: 'Sacred Ground', type: 'checkbox', value: 0, id: 'sacred', epic: false, effect: false, }, ]; } get description() { let desc = super.description; desc += `

A brief conversation with a summoned spirit or entity. `; if (this.data.sacred) { desc += `There is a +2 to the roll due to being on sacred ground for the summoned entity. `; } if (this.data.raise) { desc += `The entity will be generally helpful and more direct than usual in answering questions.i `; } else { desc += `The entity will answer questions to the best of its ability, but usually in a vague or symbolic manner.i `; } if (this.data.sacred && this.data.power) { desc += `The entity will also offer unsolicted advice or information, according to its nature.`; } desc += '

'; return desc; } }