# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [Unreleased] ## 2.1.0 ### Changed - Changed the Summon Ally power effect macro to handle Mirror Self a little cleaner - Changed the power effect macro to consider swids in addition to the item name. - Updates to documentation ## 2.0.0 ### Changed - BREAKING CHANGE: changed from creating a global `swadeMBHelpers` to requiring `game.modules.get('swade-mb-helpers').api` instead - FLOW change: Smite's modifier will still show the weapon affected, but the modifier is a global modifier that can be ignored in the roll dialog or the effect can be turned off. - Added the following Power Effects - Burrow - Darksight - Detect/Conceal Arcana - Disguise - Shape Change - Sloth/Speed ## 1.2.0 ### Changed - reworked all power effects into a cohesive whole, reimplemented all existing power effects. - incorporated glow, shroud, hurry, and hinder power modifiers into power effects ## 1.1.0 ### Added - gold calculator macro for SWPF gold items - Actions for common rolls with links to SWPF rules ## 1.0.1 ### Fixed - Summon macro now spawns tokens with prototype token's actual dimensions ## 1.0.0 ### Added - Added Documentation and README - Confusion effect macro - Entangle effect macro - Blind effect macro - Invisiblity macro - Intangibility macro ### Changed - Protection and Smite macros now linked to swade system effects ## 0.9.0 - Initial 'public' release ### Added - DEPENDENCY: warpgate - macro helpers for the following effects: - Boost/Lower Trait - Deflection - Glow - Hinder - Hurry - Lingering Damage - Protection - Shroud - Smite - Summon - API helpers: - `createEffectDocument` - `createMutationWithEffect` - `defaultMutationOptions` - `getActorFolderByPath` - `getActorsInFolder` - `runOnTargetOrSelectedTokens`