swadeMBHelpers.runOnTargetOrSelectedTokens(main) async function main (tokens) { const tokenList = tokens.map(t => t.name).join(', ') const dialogOptions = { title: 'Deflection', content: `Apply Deflection to ${tokenList}`, default: 'cancel', buttons: [ { label: 'Apply (melee)', value: 'melee' }, { label: 'Apply (ranged)', value: 'ranged' }, { label: 'Apply with raise (both)', value: 'raise' }, { label: 'Cancel', value: 'cancel' } ] } const choice = await warpgate.buttonDialog(dialogOptions) if (choice && choice !== 'cancel') { await createEffect(tokens, choice) } } async function createEffect (tokens, choice) { const icon = 'icons/magic/defensive/shield-barrier-deflect-teal.webp' let effectName = 'Deflection' if (choice === 'raise') { effectName = `${effectName} (all)` } else { effectName = `${effectName} (${choice})` } for (const token of tokens) { const effectData = { icon, id: effectName, label: effectName, duration: { rounds: 5 }, flags: { swade: { expiration: CONFIG.SWADE.CONST.STATUS_EFFECT_EXPIRATION.EndOfTurnPrompt, loseTurnOnHold: true } } } const mutate = { embedded: { ActiveEffect: { } } } mutate.embedded.ActiveEffect[effectName] = effectData const mutateOptions = { comparisonKeys: { ActiveEffect: 'label' }, name: effectName, permanent: true, description: effectName } await warpgate.mutate(token.document, mutate, {}, mutateOptions) } }