import { api } from './api.js' import { shapeChangeOnDismiss } from './powerEffects.js' import { log } from './shim.js' const moduleName = 'swade-mb-helpers' function _checkModule (name) { if (!game.modules.get(name)?.active && game.user.isGM) { let action = 'install and activate' if (game.modules.get(name)) action = 'activate' ui.notifications.error( `SWADE MB Helpers requires the ${name} module. Please ${action} it.`) } } Hooks.on('setup', api.registerFunctions) Hooks.on('ready', () => { _checkModule('warpgate') log('Initialized SWADE MB Helpers') warpgate.event.watch(warpgate.EVENT.DISMISS, shapeChangeOnDismiss) })