add locate
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src/module/powers/locate.js
Normal file
61
src/module/powers/locate.js
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@ -0,0 +1,61 @@
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import { PowerEffect } from './basePowers.js';
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export class LocateEffect extends PowerEffect {
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get name() {
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return 'Locate';
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}
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get icon() {
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return 'icons/tools/navigation/compass-plain-blue.webp';
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}
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get duration() {
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return 0;
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}
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get isTargeted() {
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return false;
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}
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get isRaisable() {
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return true;
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}
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get basePowerPoints() {
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return 5;
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}
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get modifiers() {
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return [
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{
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name: 'Find the Path',
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type: 'checkbox',
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value: 1,
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id: 'path',
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epic: false,
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effect: false,
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},
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];
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}
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get description() {
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let desc =
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super.description +
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`<p>
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If the target has never been seen by the caster, the activation roll is at -2.
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Get a sense of general direction and distance to the target, unless blocked by
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running water.
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`;
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if (this.data.raise) {
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desc += `The caster also gets an idea of general state of the target (eg
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asleep, in a small room, behind a bookshelf).
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`;
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}
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if (this.data.path) {
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desc += `The caster gets a supernatural sense of the best way to navigate
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to the target's general area.`;
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}
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desc += '</p>';
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return desc;
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}
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}
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@ -35,6 +35,7 @@ import { IllusionEffect } from './illusion.js';
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import { IntangibilityEffect } from './intangibility.js';
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import { InvisibliltyEffect } from './invisibility.js';
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import { LightDarknessEffect } from './lightdarkness.js';
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import { LocateEffect } from './locate.js';
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const PowerClasses = {
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'arcane-protection': ArcaneProtectionEffect,
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@ -82,6 +83,7 @@ const PowerClasses = {
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'light-darkness': LightDarknessEffect,
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lightdarkness: LightDarknessEffect,
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light: LightDarknessEffect,
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locate: LocateEffect,
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'lower-trait': BoostLowerTraitEffect,
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shrink: GrowthShrinkEffect,
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};
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