Fix protection and other maintained status effects
Protection and other system status effects still had a duration when being maintained. Fixes #44
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@ -5,6 +5,13 @@ All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## Unreleased
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### Fixed
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- #44: protection effect and other default system effects still had duration
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when added by the power effect, instead of maintaining their own effect.
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## [3.1.1] 2024-07-26
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## [3.1.1] 2024-07-26
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- Added: 'Shape Change Ability' power effect
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- Added: 'Shape Change Ability' power effect
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@ -134,13 +134,12 @@ export class PowerEffect {
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static async getStatus(label, name, favorite = true) {
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static async getStatus(label, name, favorite = true) {
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const effect = foundry.utils.deepClone(CONFIG.statusEffects.find((se) => se.label === label || se.name === label));
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const effect = foundry.utils.deepClone(CONFIG.statusEffects.find((se) => se.label === label || se.name === label));
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effect.name = 'name' in effect ? effect.name : effect.label;
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effect.name = 'name' in effect ? effect.name : effect.label;
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effect.duration = {};
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if (!('flags' in effect)) {
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if (!('flags' in effect)) {
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effect.flags = {};
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effect.flags = {};
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}
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}
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effect.flags.swade = {};
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if (favorite) {
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if (favorite) {
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if (!('swade' in effect.flags)) {
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effect.flags.swade = {};
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}
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effect.flags.swade.favorite = true;
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effect.flags.swade.favorite = true;
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}
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}
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effect.statuses ??= [];
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effect.statuses ??= [];
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