fix for effects expiring at start of character's turn
This commit is contained in:
parent
2721eb4a1e
commit
8e206d1180
@ -164,7 +164,7 @@ export class PowerEffect {
|
|||||||
},
|
},
|
||||||
swade: {
|
swade: {
|
||||||
loseTurnOnHold: false,
|
loseTurnOnHold: false,
|
||||||
expiration: CONFIG.SWADE.CONST.STATUS_EFFECT_EXPIRATION.StartOfTurnAuto,
|
expiration: null,
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user