unpacked source for packs

This commit is contained in:
2023-12-18 12:13:27 -06:00
parent 8f7881051b
commit 85923d9e8e
88 changed files with 3532 additions and 100 deletions
+55
View File
@@ -16,6 +16,61 @@ function _checkModule (name) {
Hooks.on('setup', api.registerFunctions)
Hooks.on('init', () => {
log('INIT VISION')
CONFIG.Canvas.visionModes.basic = new VisionMode({
id: 'basic',
label: 'VISION.ModeBasicVision',
canvas: {
shader: ColorAdjustmentsSamplerShader,
uniforms: { contrast: 0, saturation: -0.85, brightness: -1.0 }
},
lighting: {
background: { visibility: VisionMode.LIGHTING_VISIBILITY.REQUIRED }
},
vision: {
darkness: { adaptive: false },
defaults: { attenuation: 0, contrast: 0, saturation: -0.85, brightness: -1.0 },
preferred: true
}
})
CONFIG.Canvas.visionModes.darkvision = new VisionMode({
id: 'darkvision',
label: 'VISION.ModeDarkvision',
canvas: {
shader: ColorAdjustmentsSamplerShader,
uniforms: { contrast: 0, saturation: 0, brightness: 0.75, tint: [0.8, 0.8, 1.0] }
},
lighting: {
background: { visibility: VisionMode.LIGHTING_VISIBILITY.REQUIRED },
levels: {
[VisionMode.LIGHTING_LEVELS.DIM]: VisionMode.LIGHTING_LEVELS.BRIGHT
}
},
vision: {
darkness: { adaptive: false },
defaults: { attenuation: 0.1, contrast: 0, saturation: 0, brightness: 0.75 },
preferred: true
}
})
CONFIG.Canvas.visionModes.lowlight = new VisionMode({
id: 'lowlight',
label: 'Low Light Vision',
canvas: {
shader: ColorAdjustmentsSamplerShader,
uniforms: { contrast: 0, saturation: -0.5, brightness: -0.2 }
},
lighting: {
background: { visibility: VisionMode.LIGHTING_VISIBILITY.REQUIRED }
},
vision: {
darkness: { adaptive: false },
defaults: { attenuation: 0.1, contrast: 0, saturation: -0.5, brightness: -0.2 },
preferred: true
}
})
})
Hooks.on('ready', () => {
_checkModule('warpgate')
_checkModule('socketlib')