remove unused code

This commit is contained in:
Mike Bloy 2026-02-21 13:26:43 -06:00
parent a68b34c161
commit 3ff3d3f199
2 changed files with 0 additions and 106 deletions

View File

@ -218,110 +218,6 @@ export async function requestRollFromTokens(tokens, rollType, rollDesc, options
console.log(message);
}
export async function oldRequestRollFromTokens(tokens, rollType, rollDesc, options = {}) {
// tokens: list of tokens to request a roll from
// rollType: 'attribute' or 'skill
// rollDesc: name of attribute or skill
// options:
// title: title for the roll dialog. Will have "- {{ token name }}"
// appended
// flavour: flavor text for the roll card. Defaults to title
// targetNumber: defaults to 4
// mods: list of modifiers {label: "", value: 0, ignore: false}
// modCallback: callback function that takes a token and returns a list of
// modifiers in the same format as modifiers, above
const requestingUser = game.user;
const title = options?.title || `${requestingUser.name} requests a ${rollDesc} roll`;
const flavour = options?.flavour || options?.flavor || title;
const targetNumber = options?.targetNumber || 4;
const promises = [];
for (const token of tokens) {
const owner = firstOwner(token.document);
const rollOpts = {
title: `${title} - ${token.name}`,
targetNumber,
flavour,
};
const additionalMods = [];
if ('mods' in options) {
for (const mod of options.mods) {
additionalMods.push(mod);
}
}
if ('modCallback' in options) {
const tokenMods = await options.modCallback(token);
for (const tm of tokenMods) {
additionalMods.push(tm);
}
}
if (additionalMods.length > 0) {
rollOpts.additionalMods = additionalMods;
}
promises.push(
moduleHelpers.socket.executeAsUser(
requestTokenRoll,
owner.id,
token.scene.id,
token.id,
rollType,
rollDesc,
rollOpts,
),
);
}
const results = (await Promise.allSettled(promises)).map((r) => r.value);
const contentExtra = targetNumber === 4 ? '' : ` vs TN: ${targetNumber}`;
const messageData = {
flavor: flavour,
speaker: { alias: 'Requested Roll Results' },
whisper: [...ChatMessage.getWhisperRecipients('GM'), requestingUser],
content: `<p>Results of ${rollDesc[0].toUpperCase()}${rollDesc.slice(1)} roll${contentExtra}:</p>
<table><thead><tr><th>Token</th><th>Roll</th><th>Result</th></tr></thead><tbody>`,
};
for (const result of results) {
const token = game.scenes.get(result.sceneId).tokens.get(result.tokenId);
const roll =
result.result instanceof CONFIG.Dice.SwadeRoll
? result.result
: CONFIG.Dice[result.result.class].fromData(result.result);
roll.targetNumber = targetNumber;
let textResult = '';
if (roll.successes === -1) {
textResult = 'CRITICAL FAILURE';
} else if (roll.successes === 0) {
textResult = 'failed';
} else if (roll.successes === 1) {
textResult = 'success';
} else {
textResult = `success and ${roll.successes - 1} raise${roll.successes > 2 ? 's' : ''}`;
}
messageData.content +=
'<tr>' +
`<th>${token.name}</th>` +
`<td>${roll ? roll.total : '<i>Canceled</i>'}</td>` +
`<td>${textResult}</td>` +
'</tr>';
}
messageData.content += '</tbody></table>';
ChatMessage.create(messageData, {});
return results;
}
export async function requestTokenRoll(sceneId, tokenId, rollType, rollDesc, options) {
const scene = game.scenes.get(sceneId);
const token = scene.tokens.get(tokenId);
let rollFunc = 'rollAttribute';
let rollId = rollDesc.toLowerCase();
if (rollType === 'skill') {
rollFunc = 'rollSkill';
rollId = token.actor.items
.filter((i) => i.type === 'skill')
.find((i) => i.system.swid === rollDesc.toLowerCase() || i.name.toLowerCase() === rollDesc.toLowerCase())?.id;
}
const result = await token.actor[rollFunc](rollId, options);
return { sceneId, tokenId, result };
}
function _getSceneToken(sceneId, tokenId) {
const scene = game.scenes.get(sceneId);
const token = scene.tokens.get(tokenId);

View File

@ -10,7 +10,6 @@ import {
deleteActiveEffectsFromToken,
deleteItemsFromActor,
deleteToken,
requestTokenRoll,
SwadeVAEbuttons,
updateOwnedToken,
helpersRenderChatMessage,
@ -66,7 +65,6 @@ Hooks.on('visual-active-effects.createEffectButtons', SwadeVAEbuttons);
Hooks.once('socketlib.ready', () => {
const _socket = socketlib.registerModule('swade-mb-helpers');
_socket.register('updateRequestRollChat', updateRequestRollChat);
_socket.register('requestTokenRoll', requestTokenRoll);
_socket.register('updateOwnedToken', updateOwnedToken);
_socket.register('deleteToken', deleteToken);
_socket.register('addActiveEffectsToToken', addActiveEffectsToToken);